Andrew Roberts (b. 1995, Tijuana) has built his practice across gameplay, roleplay, and worldbuilding, creating multi-platform narratives that materialize through digital animations, objects, and poetry. By mining the history of monsters and the material dimension of horror, he is primarily concerned with economic systems deeply rooted in death, the use of cultural artifacts as instruments of violence, and the haunting relationship between Mexico and the United States of America. 

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Protean Silicone Matter
2023


Protean Silicone Matter

Pequod Co., Art Basel Miami Beach

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Haunted Silicone Matter

Pequod Co., Art Basel Miami Beach

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Tank
2023


Tank

Pequod Co., Mexico City

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Necromancer
2022


Necromancer (Vanitas)

House of Chappaz, Barcelona

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Necromancer (Mining Mana)

House of Chappaz, Valencia

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A hourse on fire is a ghost, a factory on fire is a specter
2022


A house on fire is a ghost, a factory on fire is a specter

Best Practice, San Diego

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The Harvest
2021


The Harvest (Pilot Episode)

Collaboration with Mauricio Muñoz

Delaplane, San Francisco

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The Harvest

Collaboration with Mauricio Muñoz

Delaplane, San Francisco

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We are sorry to notify you that due to the end of the world...
2020


La Horda (The Horde)

Pequod Co., Mexico City

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CARGO

Pequod Co., Mexico City

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Undead

Pequod Co., Mexico City

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Isla, dinos tu nombre (Island, tell us your name)
2019


Isla, dinos tu nombre

Roca, Isla, Glaciar, Museo Jumex, Mexico City

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Towards Electromateriality
2018


Towards Electromateriality

Ficción y tiempo, Centro Cultural Universitario Tlatelolco

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Towards Electromateriality

Ficción y tiempo, Centro Cultural Universitario Tlatelolco

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Sunrise Corporation
2017


Brief History of the Sun

Centro Cultural Tijuana

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The Complex

Centro Cultural Tijuana

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Sunrise Corporation Headquarters

Centro Cultural Tijuana

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Towards Electromateriality
CCU Tlatelolco, Mexico City
11/29/2018 — 03/31/2019

Towards Electromateriality, 2018, installation view at Centro Cultural Universitario Tlatelolco, Mexico City


Excerpt from Towards Electromateriality, 2018, 4K CGI video, color, sound, 8:55 min.; automotive paint on 3D prints and stainless steel light stands, variable dimensions



Towards Electromateriality is a manifesto introducing us to the world of the new flesh; a reconfiguration of reality mediated by the existence of high speed electronics, assassin algorithms and the atomic materiality of all digital media. Recurring to the visual languages of cosmic horror, warfare video games and dystopian science fiction, it draws both conceptual and aesthetic parallels between occultism and black boxes; alchemy and electromechanical engineering; the supernatural and the physical invisibility of virtual realms.












Towards Electromateriality, installation view at Lodos, Mexico City, 2020