Andrew Roberts is a mexican artist and writer. He incorporates elements of gameplay, roleplay and worldbuilding into his multi-platform practice, recognizing in these mechanisms a cultural structure where consumption and production become one. Researching the material dimension of horror, Roberts’s digital animations, installations, sculptures and poetry treat colonial agents as possessed images and haunted spaces. He is primarily concerned with representational systems, military technology and the parasitic relationship between Mexico and the United States of America, often exploring the links between optics, warfare and entertainment.

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Protean Silicone Matter
2023


Protean Silicone Matter

Pequod Co., Art Basel Miami Beach

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Haunted Silicone Matter

Pequod Co., Art Basel Miami Beach

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Tank
2023


Tank

Pequod Co., Mexico City

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Necromancer
2022


Necromancer (Vanitas)

House of Chappaz, Barcelona

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Necromancer (Mining Mana)

House of Chappaz, Valencia

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A hourse on fire is a ghost, a factory on fire is a specter
2022


A house on fire is a ghost, a factory on fire is a specter

Best Practice, San Diego

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The Harvest
2021


The Harvest (Pilot Episode)

Collaboration with Mauricio Muñoz

Delaplane, San Francisco

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The Harvest

Collaboration with Mauricio Muñoz

Delaplane, San Francisco

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We are sorry to notify you that due to the end of the world...
2020


La Horda (The Horde)

Pequod Co., Mexico City

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CARGO

Pequod Co., Mexico City

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Undead

Pequod Co., Mexico City

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Isla, dinos tu nombre (Island, tell us your name)
2019


Isla, dinos tu nombre

Roca, Isla, Glaciar, Museo Jumex, Mexico City

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Towards Electromateriality
2018


Towards Electromateriality

Ficción y tiempo, Centro Cultural Universitario Tlatelolco

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Towards Electromateriality

Ficción y tiempo, Centro Cultural Universitario Tlatelolco

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Sunrise Corporation
2017


Brief History of the Sun

Centro Cultural Tijuana

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The Complex

Centro Cultural Tijuana

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Sunrise Corporation Headquarters

Centro Cultural Tijuana

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Tank
Pequod Co., Mexico City
04/22/23 — 06/10/23

Paroxysmal Positional Vertigo, 2023, medical grade silicone, 3D print in polylactic acid, polyurethane foam, steel armature, pulley, hook, chain, resin and paint, variable dimensions



Tank is the intersection of two parallel investigations on the ocean as a hyper-object subjected to industrial violence and its incarnation in science fiction. The sea transmuted into a war platform and its fantastic allegorization into cultural artifacts dates back to the first European ships that landed in the Americas. Legends about aquatic monsters plagued the imagination of explorers and with it began the otherness of all living beings on this continent, including its natives. The mythical creatures quickly found their place in propagandistic etchings, official chronicles and cartographies of the time, thus becoming tools of conquest and genocide. It would be impossible to recognize the ocean as a theater of operations without first understanding the myths that shaped it. 

This relationship between bodies of water as fields of blood and their rendering through artifice extends to current times. The 90s brought with them the opening of Baja Studios —a filming tank owned by 20th Century Fox— on the coast a few miles south of the US-Mexico border. Located on the outskirts of Tijuana, the artist's hometown, the studio saw the production of movies like Titanic, Pearl Harbor, Tomorrow Never Dies, and Deep Blue Sea, known for their rhetoric about military interventionism and the ocean as a space of dangers needed to be tamed. As fossil fuel was being drained from the seabed in the Gulf of Mexico, the US film industry insisted on portraying the sea as an amusement park for extractivism. 

The exhibition presents us with an immersive environment. Three large scale sculptures inhabit the space, composed of silicone elements, 3D prints and metallic devices. Each work transits the threshold between the props of a film and an archaeological object. Maritime illustrations are transformed into tattoos, bestiaries are configured to chrome bas reliefs, and chronicles take the form of monstrous sea creatures with silicone skin.

Fish-Handler's Disease, 2023, medical grade silicone, pigmented silicone, 3D print in polylactic acid, polyurethane foam, resin, paint, aluminum table and bucket, variable dimensions



Acute Decompression Syndrome, 2023, medical grade silicone, 3D print in polylactic acid, polyurethane foam, resin and paint, variable dimensions



Tank, Pequod Co., installation view