Andrew Roberts (b. 1995, Tijuana) has built his practice across gameplay, roleplay, and worldbuilding, creating multi-platform narratives that materialize through digital animations, objects, and poetry. By mining the history of monsters and the material dimension of horror, he is primarily concerned with economic systems deeply rooted in death, the use of cultural artifacts as instruments of violence, and the haunting relationship between Mexico and the United States of America.
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Protean Silicone Matter2023
Protean Silicone Matter
Pequod Co., Art Basel Miami Beach
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Haunted Silicone Matter
Pequod Co., Art Basel Miami Beach
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Tank2023
Tank
Pequod Co., Mexico City
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Necromancer2022
Necromancer (Vanitas)
House of Chappaz, Barcelona
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Necromancer (Mining Mana)
House of Chappaz, Valencia
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A hourse on fire is a ghost, a factory on fire is a specter2022
A house on fire is a ghost, a factory on fire is a specter
Best Practice, San Diego
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The Harvest2021
The Harvest (Pilot Episode)
Collaboration with Mauricio Muñoz
Delaplane, San Francisco
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The Harvest
Collaboration with Mauricio Muñoz
Delaplane, San Francisco
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We are sorry to notify you that due to the end of the world...2020
La Horda (The Horde)
Pequod Co., Mexico City
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CARGO
Pequod Co., Mexico City
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Undead
Pequod Co., Mexico City
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Isla, dinos tu nombre (Island, tell us your name)2019
Isla, dinos tu nombre
Roca, Isla, Glaciar, Museo Jumex, Mexico City
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Towards Electromateriality2018
Towards Electromateriality
Ficción y tiempo, Centro Cultural Universitario Tlatelolco
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Towards Electromateriality
Ficción y tiempo, Centro Cultural Universitario Tlatelolco
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Sunrise Corporation2017
Brief History of the Sun
Centro Cultural Tijuana
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The Complex
Centro Cultural Tijuana
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Sunrise Corporation Headquarters
Centro Cultural Tijuana
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