Una casa en llamas es un fantasma, una fábrica en flamas es un espectro
(A house on fire is a ghost, a factory on fire is a specter)

A house on fire is a ghost, a factory on fire is a specter is a computer-generated two-channel video installation. Through an exploration of my family history and its close connection with the arms industry, I focus on both of my grandfathers —an American fighter pilot and a Mexican assembly line worker, or a soldier and an engineer— as two parallel figures within the military-industrial complex narrative.

Through the employment of video game design and development software, I recreated two long-lost sites that belonged to my family, equally lost to fire: a house in California, property of my paternal grandfather, and a maquila in Tijuana, owned by my maternal grandfather. As a way to understand generational trauma, this work dismantles and critically analyzes the industrial interdependence between Mexico and the United States reconstructed by a personal story in a web of affective relationships, mental health policies, cross-border labor, and war technologies.
2020 - 2022

Excerpt from Una casa en llamas es un fantasma, una fábrica en flamas es un espectro, 2020-2022, two-channel video installation, color, sound, 12 min., 4K resolution and 4:3 aspect ratio for each channel, edition of 3 + 2 APs


Istallation view at A house on fire is a ghost, a factory on fire is a specter, Best Practice, San Diego, 2022






Andrew Roberts

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